My name is Chani Stamenov Johnson.
I am an Indie Game Developer based out of the Seattle, WA.
Prior to starting my solo studio, I was a software developer in the corporate world for about a decade.
There I mostly worked on infrastructure services, tools, websites & large data pipelines.
During that period, I had free time to spare and spent some of it on a hobby simulation project called Ecology Engine.
For a year and a half, I spent most of my nights, weekends and vacation time on that project.
Then, I met the woman of my dreams and everything changed.
We courted and got married.
Life was awesome, but I had a bit less free time and so my gamedev projects sat in the back of my head for a while.
As often happens in corporate software organizations, projects and teams shifted frequently.
I often found myself looking for new challenges and opportunities and kept returning to game ideas.
At one of these transition points, my wife encouraged me to consider taking this seriously.
In March of 2018, I quit the corp job to make a career out of making games.
In March of 2019, I released my first game, Prismatic Maze.
Since then, I've continued to work on improving the gam, preparing it for a launch on mobile and designing the next game.